But it's just a game, right?
Massive Multiplayer Online Role Playing Games (MMORPGs, yes it's a real acronym) have been gaining a lot of momentum lately. I myself beta tested Neocron and found it quite enjoyable. Ultimately the montly price tag for playing just wasn't justified by the limited time I had to spare for playing. But that's beside the point.
The really interresting bit is that these games have developed enough momentum for economies to emerge within the gaming world. A related Google search turns up more related links than I would care to recite here. The thing about economies is that once you have an economy, you'll end up with people aquiring wealth in this economy, or at least attempting to do so. And when the game mechanics change people get upset, even start revolting. James Grimmelmann has written a quite interresting piece, On the Second Life Tax Revolt. He quite convincingly points out that when a game like Second Life models reality, politics start to emerge. It might seem ridiculous to some, but the whole thing is quite fascinating.
In related news, a deal was recently struck between Electronic Arts and McDonalds on integrating McDonalds into the upcoming The Sims Online. Scary shit. This in turn has resulted in a bit of protest of it's own.
Returning to my earlier state of self indulgence... BeSonic has logged around a hundred plays of my songs from my page on BeSonic. Around of a third of the people who listened even bothered to register and download songs. Thanks to you all. I am yet to recieve any verbal feedback what so ever... dare I challenge my readers to bash me?
One more note to my Finnish readers: If you're a consumer (Aren't we all?), read this.